Software Engineer | Machine Learning
I am a Software Engineer. I have commercial experience in Python programming and in Machine Learning.
My industry experience in Machine Learning is working in the fields of Computer Vision and Natural Language Processing. In addition, I have hands-on experience in web development, Docker, and cloud technologies.
My primary goal is to continue to develop my skills in the field of AI/ML/DL.
These are some of my pet projects that have a visual component, either a web app or a mobile app.
31 May 2023
Web service that generates textual captions for images in English and Ukrainian language. It uses a deep neural network with an attention mechanism to analyze the content of an image and generate a descriptive caption. Models are trained on the Flickr30k dataset. Inspired by the paper "Show, Attend and Tell".
20 July 2022
Full Stack Django & React Web App with JWT authentication. Allows user registration, logging workouts, viewing them, getting a list of available exercises, creating new exercises, etc.
Note: The initial loading of the app may take several seconds.
02 April 2022
Android calculator for 4 basic arithmetic operations with buttons for entering arguments and actions, and separate handlers for numbers and operations. The calculator has an adaptive user interface in portrait/landscape orientation and on screens of different resolutions. And the preservation of state activity on screen rotation.
03 February 2022
Functionality:
21 January 2022
Color editor with three main RGB components that are controlled via SeekBar controls. The appearance of the screen depends on the orientation of the mobile device.
09 January 2020
Django app to constructor your own pizza from available options and ingredients. Order it. And receive a confirmation by email.
10 March 2017
The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. Life is played on a two-dimensional game board which is partitioned into cells. Cells may be occupied with counters that live and die by three simple rules. All births and deaths occur simultaneously. Applying all rules to an entire board creates a new generation.
19 January 2017
Simon Game is a simple game whose goal is for the user to repeat the pattern shown by the program. With each round, a new step is added to the pattern. The user is able to switch between strict mode, which restarts a game whenever the user selects the wrong palette in a pattern and normal mode which only repeats the pattern subsequent to the wrong button being pressed.
22 December 2016
Vanilla JavaScript Calculator with support for basic arithmetic operations.
06 December 2016
The Pomodoro Technique is a time management method developed by Francesco Cirillo in the late 1980s. The technique uses a timer to break down work into intervals, traditionally 25 minutes in length, separated by short breaks.
Designed and developed by Vladislav Moroshan © 2023. All rights reserved.